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Walhalla:

A World of Darkness Chronicle.

Werewolf: The Apolcalypse.

Walhalla is a Werewolf: The Apocalypse Chronicle, set in a unique world made for the game separate to other systems. This is not just another system build on the pillars of White Wolf canon concepts and storylines, but a brand new world setting made for players 18 + years old.

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Walhalla is a game of personal horror, set in modern times in a world falling to darkness and atrocity. Centered around a small Caern set in the hidden landscapes of Texas, USA. 

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Walhalla is built on the old foundations of a forgotten mining community, build many years ago by German and Scandinavian settlers, bringing with them old traditions and bonds. Whilst the outside world continued to grow and forget the ways of family and oath, Walhalla remained set in it's ways. 

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The glory days came many years ago, the Caern built in it's splendor to Gaia and the warriors who took residence there, under the great Nation, but also held heavily under the Norse Nine Noble Virtues. 

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But over the years the Caern has taken the hammer of the Wyrm to it's chest. Young warriors burnt to pyres and igniting the skies with fallen heroes and souls. Great brothers and sisters those who were left behind could only mourn as the war continued around them. 

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It was one great battle however that would still the beating heart of the Caern, leaving it in ruin and slumber. It is in these ashen remnants that our story begins. A desolate and forgotten people now reside here. A place to get away from the politics of the Nation and it's subsidence. The horrors of this world screaming outside as the elder ones whisper of the Vimblevinters and the coming of Ragnarok. The folk of Walhalla have a choice to make, lay down or face the oncoming storm and fire. 

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This website has been made as a creation and setting reference guide. Both IC and OOC information can be found in it's pages. 

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Do keep in mind that if you have sensitivities about horror or thriller settings then you are advised to discuss these as soon as possible to a Storyteller. If you do not then you may be faced with it in game. Make sure the staff know if you do not wish this to be the case, this is your responsibility as a player.

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Our storytellers made Walhalla for the enjoyment of the players, however they also work as hard as they do to keep the game active and running. Abuse of our staff will not be tolerated, our conduct rules can be found on this website. We would advise being familiar with these rules as breaking them will have consequences.

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Welcome to Walhalla.

 

Links

Setting Info

Contact & Chat

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